
Run AssetStudio GUI application and click on load file.Visit the provided link and click on the latest release.This is how you download the tool and extract the data.unit圓d files: Tool for extracting the *.unity/.unit圓d files of various game archives. Assuming you still have the extracted data in a "dat" folder in DXArchive, DxaEncode.exe -K:KisamaMiteiruna dat dat.led is what you should do. Requires DXArchive v1.03 (included in DXLibrary v3.13d, can be downloaded from here). In order to repack data, run DxaEncode.exe -K:KisamaMiteiruna.It may help if you were to make a copy of cmd.exe and paste it in the DXArchive folder, then to copy/paste the above command there.Using a command-line, run DxaDecode.exe -K:KisamaMiteiruna dat.led.
This is not required, but it saves on typing the fullpath to dat.led where it was originally located.In order to extract the dat.led file, copy and paste that file in the DXArchive folder.Tool/DXArchive/ (there you should be able to see DxaDecode.exe and DxaEncode.exe executable files) Open the created folder and navigate to.Run the downloaded file to initiate self-extraction.
Download any of its three C++ versions seen clearly below the version's header ("VisualC++", "BorlandC++" or "Gnu C++", it doesn't matter). Any version after that is not likely to work.
Visit the provided link and scroll down until you get to at least version 3.19f. However I still have no idea how to extract the audio from Freedom Finger as there are no Audio clips in the Data folder and the files for the audio seem to be some kind of WWise thing as Actor Mixer Hierarchy is mentioned in some of the Text files in the audio folder and the files in the folder are bnk and wem files.This is how you download the tool and extract the dat.led files: Bank files that had the audio stuff instead of anything involving Asset studio. Though of the games I tried, the Quest game Sam and Max: This Time it's Virtual needed to be moved from the Quest to PC and to be extracted from the Obb file like most if not all Quest games but also have it's Unit圓d file unpacked and all the resulting files put in the data folder Before extracting all audio clips via assetstudio. River City Girls , MLF, and Traffic Jams needed a special quickbms script to extract some. took me a while to realize most of the time the music files are labeled under type of Audio Clip. Here's a Unity game ripping tutorial for more info on how to rip from Unity games: I use it to rip from Unity games all the time.